[−][src]Enum twilight_cache::InMemoryCacheError
Error type for InMemoryCache
operations.
Currently this is empty as no error can occur. This exists only to satisfy
the Cache
's associated type Cache::Error
.
Trait Implementations
impl Clone for InMemoryCacheError
[src]
fn clone(&self) -> InMemoryCacheError
[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Debug for InMemoryCacheError
[src]
impl Display for InMemoryCacheError
[src]
impl Error for InMemoryCacheError
[src]
fn source(&self) -> Option<&(dyn Error + 'static)>
1.30.0[src]
fn backtrace(&self) -> Option<&Backtrace>
[src]
fn description(&self) -> &str
1.0.0[src]
fn cause(&self) -> Option<&dyn Error>
1.0.0[src]
impl UpdateCache<InMemoryCache, InMemoryCacheError> for TypingStart
[src]
fn update<'life0, 'life1, 'async_trait>(
&'life0 self,
__arg1: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
TypingStart: 'async_trait,
[src]
&'life0 self,
__arg1: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
TypingStart: 'async_trait,
impl UpdateCache<InMemoryCache, InMemoryCacheError> for RoleDelete
[src]
fn update<'life0, 'life1, 'async_trait>(
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
RoleDelete: 'async_trait,
[src]
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
RoleDelete: 'async_trait,
impl UpdateCache<InMemoryCache, InMemoryCacheError> for GuildDelete
[src]
fn update<'life0, 'life1, 'async_trait>(
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
GuildDelete: 'async_trait,
[src]
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
GuildDelete: 'async_trait,
impl UpdateCache<InMemoryCache, InMemoryCacheError> for GuildUpdate
[src]
fn update<'life0, 'life1, 'async_trait>(
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
GuildUpdate: 'async_trait,
[src]
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
GuildUpdate: 'async_trait,
impl UpdateCache<InMemoryCache, InMemoryCacheError> for RoleUpdate
[src]
fn update<'life0, 'life1, 'async_trait>(
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
RoleUpdate: 'async_trait,
[src]
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
RoleUpdate: 'async_trait,
impl UpdateCache<InMemoryCache, InMemoryCacheError> for PresenceUpdate
[src]
fn update<'life0, 'life1, 'async_trait>(
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
PresenceUpdate: 'async_trait,
[src]
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
PresenceUpdate: 'async_trait,
impl UpdateCache<InMemoryCache, InMemoryCacheError> for WebhooksUpdate
[src]
fn update<'life0, 'life1, 'async_trait>(
&'life0 self,
__arg1: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
WebhooksUpdate: 'async_trait,
[src]
&'life0 self,
__arg1: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
WebhooksUpdate: 'async_trait,
impl UpdateCache<InMemoryCache, InMemoryCacheError> for BanRemove
[src]
fn update<'life0, 'life1, 'async_trait>(
&'life0 self,
__arg1: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
BanRemove: 'async_trait,
[src]
&'life0 self,
__arg1: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
BanRemove: 'async_trait,
impl UpdateCache<InMemoryCache, InMemoryCacheError> for GuildEmojisUpdate
[src]
fn update<'life0, 'life1, 'async_trait>(
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
GuildEmojisUpdate: 'async_trait,
[src]
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
GuildEmojisUpdate: 'async_trait,
impl UpdateCache<InMemoryCache, InMemoryCacheError> for MessageDelete
[src]
fn update<'life0, 'life1, 'async_trait>(
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
MessageDelete: 'async_trait,
[src]
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
MessageDelete: 'async_trait,
impl UpdateCache<InMemoryCache, InMemoryCacheError> for MessageUpdate
[src]
fn update<'life0, 'life1, 'async_trait>(
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
MessageUpdate: 'async_trait,
[src]
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
MessageUpdate: 'async_trait,
impl UpdateCache<InMemoryCache, InMemoryCacheError> for UserUpdate
[src]
fn update<'life0, 'life1, 'async_trait>(
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
UserUpdate: 'async_trait,
[src]
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
UserUpdate: 'async_trait,
impl UpdateCache<InMemoryCache, InMemoryCacheError> for MemberChunk
[src]
fn update<'life0, 'life1, 'async_trait>(
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
MemberChunk: 'async_trait,
[src]
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
MemberChunk: 'async_trait,
impl UpdateCache<InMemoryCache, InMemoryCacheError> for VoiceServerUpdate
[src]
fn update<'life0, 'life1, 'async_trait>(
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
VoiceServerUpdate: 'async_trait,
[src]
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
VoiceServerUpdate: 'async_trait,
impl UpdateCache<InMemoryCache, InMemoryCacheError> for UnavailableGuild
[src]
fn update<'life0, 'life1, 'async_trait>(
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
UnavailableGuild: 'async_trait,
[src]
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
UnavailableGuild: 'async_trait,
impl UpdateCache<InMemoryCache, InMemoryCacheError> for ReactionAdd
[src]
fn update<'life0, 'life1, 'async_trait>(
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
ReactionAdd: 'async_trait,
[src]
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
ReactionAdd: 'async_trait,
impl UpdateCache<InMemoryCache, InMemoryCacheError> for Ready
[src]
fn update<'life0, 'life1, 'async_trait>(
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
Ready: 'async_trait,
[src]
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
Ready: 'async_trait,
impl UpdateCache<InMemoryCache, InMemoryCacheError> for ChannelPinsUpdate
[src]
fn update<'life0, 'life1, 'async_trait>(
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
ChannelPinsUpdate: 'async_trait,
[src]
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
ChannelPinsUpdate: 'async_trait,
impl UpdateCache<InMemoryCache, InMemoryCacheError> for ReactionRemoveAll
[src]
fn update<'life0, 'life1, 'async_trait>(
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
ReactionRemoveAll: 'async_trait,
[src]
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
ReactionRemoveAll: 'async_trait,
impl UpdateCache<InMemoryCache, InMemoryCacheError> for Event
[src]
fn update<'life0, 'life1, 'async_trait>(
&'life0 self,
c: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
Event: 'async_trait,
[src]
&'life0 self,
c: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
Event: 'async_trait,
impl UpdateCache<InMemoryCache, InMemoryCacheError> for ChannelDelete
[src]
fn update<'life0, 'life1, 'async_trait>(
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
ChannelDelete: 'async_trait,
[src]
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
ChannelDelete: 'async_trait,
impl UpdateCache<InMemoryCache, InMemoryCacheError> for MemberAdd
[src]
fn update<'life0, 'life1, 'async_trait>(
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
MemberAdd: 'async_trait,
[src]
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
MemberAdd: 'async_trait,
impl UpdateCache<InMemoryCache, InMemoryCacheError> for GuildIntegrationsUpdate
[src]
fn update<'life0, 'life1, 'async_trait>(
&'life0 self,
__arg1: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
GuildIntegrationsUpdate: 'async_trait,
[src]
&'life0 self,
__arg1: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
GuildIntegrationsUpdate: 'async_trait,
impl UpdateCache<InMemoryCache, InMemoryCacheError> for MessageDeleteBulk
[src]
fn update<'life0, 'life1, 'async_trait>(
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
MessageDeleteBulk: 'async_trait,
[src]
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
MessageDeleteBulk: 'async_trait,
impl UpdateCache<InMemoryCache, InMemoryCacheError> for MemberRemove
[src]
fn update<'life0, 'life1, 'async_trait>(
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
MemberRemove: 'async_trait,
[src]
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
MemberRemove: 'async_trait,
impl UpdateCache<InMemoryCache, InMemoryCacheError> for ReactionRemove
[src]
fn update<'life0, 'life1, 'async_trait>(
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
ReactionRemove: 'async_trait,
[src]
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
ReactionRemove: 'async_trait,
impl UpdateCache<InMemoryCache, InMemoryCacheError> for RoleCreate
[src]
fn update<'life0, 'life1, 'async_trait>(
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
RoleCreate: 'async_trait,
[src]
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
RoleCreate: 'async_trait,
impl UpdateCache<InMemoryCache, InMemoryCacheError> for GuildCreate
[src]
fn update<'life0, 'life1, 'async_trait>(
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
GuildCreate: 'async_trait,
[src]
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
GuildCreate: 'async_trait,
impl UpdateCache<InMemoryCache, InMemoryCacheError> for BanAdd
[src]
fn update<'life0, 'life1, 'async_trait>(
&'life0 self,
__arg1: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
BanAdd: 'async_trait,
[src]
&'life0 self,
__arg1: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
BanAdd: 'async_trait,
impl UpdateCache<InMemoryCache, InMemoryCacheError> for ChannelCreate
[src]
fn update<'life0, 'life1, 'async_trait>(
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
ChannelCreate: 'async_trait,
[src]
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
ChannelCreate: 'async_trait,
impl UpdateCache<InMemoryCache, InMemoryCacheError> for MessageCreate
[src]
fn update<'life0, 'life1, 'async_trait>(
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
MessageCreate: 'async_trait,
[src]
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
MessageCreate: 'async_trait,
impl UpdateCache<InMemoryCache, InMemoryCacheError> for ChannelUpdate
[src]
fn update<'life0, 'life1, 'async_trait>(
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
ChannelUpdate: 'async_trait,
[src]
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
ChannelUpdate: 'async_trait,
impl UpdateCache<InMemoryCache, InMemoryCacheError> for MemberUpdate
[src]
fn update<'life0, 'life1, 'async_trait>(
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
MemberUpdate: 'async_trait,
[src]
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
MemberUpdate: 'async_trait,
impl UpdateCache<InMemoryCache, InMemoryCacheError> for VoiceStateUpdate
[src]
fn update<'life0, 'life1, 'async_trait>(
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
VoiceStateUpdate: 'async_trait,
[src]
&'life0 self,
cache: &'life1 InMemoryCache
) -> Pin<Box<dyn Future<Output = Result<(), InMemoryCacheError>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
VoiceStateUpdate: 'async_trait,
Auto Trait Implementations
impl RefUnwindSafe for InMemoryCacheError
impl Send for InMemoryCacheError
impl Sync for InMemoryCacheError
impl Unpin for InMemoryCacheError
impl UnwindSafe for InMemoryCacheError
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone,
[src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
[src]
fn clone_into(&self, target: &mut T)
[src]
impl<T> ToString for T where
T: Display + ?Sized,
[src]
T: Display + ?Sized,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,