#[non_exhaustive]pub struct TagOption {
pub name: String,
pub kind: TagType,
pub tag_count: HashMap<String, u32>,
pub hidden: bool,
pub locked: bool,
pub tags: Vec<String>,
}
Expand description
See the Game Tag Option Object docs for more information.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.name: String
§kind: TagType
§tag_count: HashMap<String, u32>
§locked: bool
Trait Implementations§
source§impl<'de> Deserialize<'de> for TagOption
impl<'de> Deserialize<'de> for TagOption
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for TagOption
impl RefUnwindSafe for TagOption
impl Send for TagOption
impl Sync for TagOption
impl Unpin for TagOption
impl UnwindSafe for TagOption
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more