pub enum Resource {
Game(GameId),
Mod(ModId),
User(UserId),
}
Variants§
Auto Trait Implementations§
impl Freeze for Resource
impl RefUnwindSafe for Resource
impl Send for Resource
impl Sync for Resource
impl Unpin for Resource
impl UnwindSafe for Resource
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more