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use bitflags::bitflags;
use twilight_model::gateway::event::EventType;
bitflags! {
pub struct EventTypeFlags: u64 {
const BAN_ADD = 1;
const BAN_REMOVE = 1 << 1;
const CHANNEL_CREATE = 1 << 2;
const CHANNEL_DELETE = 1 << 3;
const CHANNEL_PINS_UPDATE = 1 << 4;
const CHANNEL_UPDATE = 1 << 5;
const GATEWAY_HEARTBEAT = 1 << 6;
const GATEWAY_HEARTBEAT_ACK = 1 << 7;
const GATEWAY_HELLO = 1 << 8;
const GATEWAY_INVALIDATE_SESSION = 1 << 8;
const GATEWAY_RECONNECT = 1 << 9;
const GIFT_CODE_UPDATE = 1 << 49;
const GUILD_CREATE = 1 << 10;
const GUILD_DELETE = 1 << 11;
const GUILD_EMOJIS_UPDATE = 1 << 12;
const GUILD_INTEGRATIONS_UPDATE = 1 << 13;
const GUILD_UPDATE = 1 << 14;
const INVITE_CREATE = 1 << 46;
const INVITE_DELETE = 1 << 47;
const MEMBER_ADD = 1 << 15;
const MEMBER_REMOVE = 1 << 16;
const MEMBER_UPDATE = 1 << 17;
const MEMBER_CHUNK = 1 << 18;
const MESSAGE_CREATE = 1 << 19;
const MESSAGE_DELETE = 1 << 20;
const MESSAGE_DELETE_BULK = 1 << 21;
const MESSAGE_UPDATE = 1 << 22;
const PRESENCE_UPDATE = 1 << 23;
const PRESENCES_REPLACE = 1 << 24;
const REACTION_ADD = 1 << 25;
const REACTION_REMOVE = 1 << 26;
const REACTION_REMOVE_ALL = 1 << 27;
const REACTION_REMOVE_EMOJI = 1 << 48;
const READY = 1 << 28;
const RESUMED = 1 << 29;
const ROLE_CREATE = 1 << 30;
const ROLE_DELETE = 1 << 31;
const ROLE_UPDATE = 1 << 32;
const SHARD_CONNECTED = 1 << 33;
const SHARD_CONNECTING = 1 << 34;
const SHARD_DISCONNECTED = 1 << 35;
const SHARD_IDENTIFYING = 1 << 36;
const SHARD_PAYLOAD = 1 << 45;
const SHARD_RECONNECTING = 1 << 37;
const SHARD_RESUMING = 1 << 38;
const TYPING_START = 1 << 39;
const UNAVAILABLE_GUILD = 1 << 40;
const USER_UPDATE = 1 << 41;
const VOICE_SERVER_UPDATE = 1 << 42;
const VOICE_STATE_UPDATE = 1 << 43;
const WEBHOOKS_UPDATE = 1 << 44;
}
}
impl From<EventType> for EventTypeFlags {
fn from(event_type: EventType) -> Self {
match event_type {
EventType::BanAdd => EventTypeFlags::BAN_ADD,
EventType::BanRemove => EventTypeFlags::BAN_REMOVE,
EventType::ChannelCreate => EventTypeFlags::CHANNEL_CREATE,
EventType::ChannelDelete => EventTypeFlags::CHANNEL_DELETE,
EventType::ChannelPinsUpdate => EventTypeFlags::CHANNEL_PINS_UPDATE,
EventType::ChannelUpdate => EventTypeFlags::CHANNEL_UPDATE,
EventType::GatewayHeartbeat => EventTypeFlags::GATEWAY_HEARTBEAT,
EventType::GatewayHeartbeatAck => EventTypeFlags::GATEWAY_HEARTBEAT_ACK,
EventType::GatewayHello => EventTypeFlags::GATEWAY_HELLO,
EventType::GatewayInvalidateSession => EventTypeFlags::GATEWAY_INVALIDATE_SESSION,
EventType::GatewayReconnect => EventTypeFlags::GATEWAY_RECONNECT,
EventType::GiftCodeUpdate => EventTypeFlags::GIFT_CODE_UPDATE,
EventType::GuildCreate => EventTypeFlags::GUILD_CREATE,
EventType::GuildDelete => EventTypeFlags::GUILD_DELETE,
EventType::GuildEmojisUpdate => EventTypeFlags::GUILD_EMOJIS_UPDATE,
EventType::GuildIntegrationsUpdate => EventTypeFlags::GUILD_INTEGRATIONS_UPDATE,
EventType::GuildUpdate => EventTypeFlags::GUILD_UPDATE,
EventType::InviteCreate => EventTypeFlags::INVITE_CREATE,
EventType::InviteDelete => EventTypeFlags::INVITE_DELETE,
EventType::MemberAdd => EventTypeFlags::MEMBER_ADD,
EventType::MemberRemove => EventTypeFlags::MEMBER_REMOVE,
EventType::MemberUpdate => EventTypeFlags::MEMBER_UPDATE,
EventType::MemberChunk => EventTypeFlags::MEMBER_CHUNK,
EventType::MessageCreate => EventTypeFlags::MESSAGE_CREATE,
EventType::MessageDelete => EventTypeFlags::MESSAGE_DELETE,
EventType::MessageDeleteBulk => EventTypeFlags::MESSAGE_DELETE_BULK,
EventType::MessageUpdate => EventTypeFlags::MESSAGE_UPDATE,
EventType::PresenceUpdate => EventTypeFlags::PRESENCE_UPDATE,
EventType::PresencesReplace => EventTypeFlags::PRESENCES_REPLACE,
EventType::ReactionAdd => EventTypeFlags::REACTION_ADD,
EventType::ReactionRemove => EventTypeFlags::REACTION_REMOVE,
EventType::ReactionRemoveAll => EventTypeFlags::REACTION_REMOVE_ALL,
EventType::ReactionRemoveEmoji => EventTypeFlags::REACTION_REMOVE_EMOJI,
EventType::Ready => EventTypeFlags::READY,
EventType::Resumed => EventTypeFlags::RESUMED,
EventType::RoleCreate => EventTypeFlags::ROLE_CREATE,
EventType::RoleDelete => EventTypeFlags::ROLE_DELETE,
EventType::RoleUpdate => EventTypeFlags::ROLE_UPDATE,
EventType::ShardConnected => EventTypeFlags::SHARD_CONNECTED,
EventType::ShardConnecting => EventTypeFlags::SHARD_CONNECTING,
EventType::ShardDisconnected => EventTypeFlags::SHARD_DISCONNECTED,
EventType::ShardIdentifying => EventTypeFlags::SHARD_IDENTIFYING,
EventType::ShardReconnecting => EventTypeFlags::SHARD_RECONNECTING,
EventType::ShardPayload => EventTypeFlags::SHARD_PAYLOAD,
EventType::ShardResuming => EventTypeFlags::SHARD_RESUMING,
EventType::TypingStart => EventTypeFlags::TYPING_START,
EventType::UnavailableGuild => EventTypeFlags::UNAVAILABLE_GUILD,
EventType::UserUpdate => EventTypeFlags::USER_UPDATE,
EventType::VoiceServerUpdate => EventTypeFlags::VOICE_SERVER_UPDATE,
EventType::VoiceStateUpdate => EventTypeFlags::VOICE_STATE_UPDATE,
EventType::WebhooksUpdate => EventTypeFlags::WEBHOOKS_UPDATE,
}
}
}
impl Default for EventTypeFlags {
fn default() -> Self {
let mut flags = Self::all();
flags.remove(Self::SHARD_PAYLOAD);
flags
}
}