1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
use bitflags::bitflags;
use twilight_model::gateway::event::EventType;

bitflags! {
    /// Bitflags representing all of the possible types of events.
    pub struct EventTypeFlags: u64 {
        /// A user was banned from a guild.
        const BAN_ADD = 1;
        /// A user was unbanned from a guild.
        const BAN_REMOVE = 1 << 1;
        /// A channel was created.
        const CHANNEL_CREATE = 1 << 2;
        /// A channel was deleted.
        const CHANNEL_DELETE = 1 << 3;
        /// A channel's pins were updated.
        const CHANNEL_PINS_UPDATE = 1 << 4;
        /// A channel was updated.
        const CHANNEL_UPDATE = 1 << 5;
        /// A heartbeat was created.
        const GATEWAY_HEARTBEAT = 1 << 6;
        /// A heartbeat was acknowledged.
        const GATEWAY_HEARTBEAT_ACK = 1 << 7;
        /// A "hello" packet was received from the gateway.
        const GATEWAY_HELLO = 1 << 8;
        /// A shard's session was invalidated.
        ///
        /// `true` if resumeable. If not, then the shard must do a full
        /// reconnect.
        const GATEWAY_INVALIDATE_SESSION = 1 << 8;
        /// The gateway is indicating to perform a reconnect.
        const GATEWAY_RECONNECT = 1 << 9;
        const GIFT_CODE_UPDATE = 1 << 49;
        /// A guild was created.
        const GUILD_CREATE = 1 << 10;
        /// A guild was deleted or the current user was removed from a guild.
        const GUILD_DELETE = 1 << 11;
        /// A guild's emojis were updated.
        const GUILD_EMOJIS_UPDATE = 1 << 12;
        /// A guild's integrations were updated.
        const GUILD_INTEGRATIONS_UPDATE = 1 << 13;
        /// A guild was updated.
        const GUILD_UPDATE = 1 << 14;
        const INVITE_CREATE = 1 << 46;
        const INVITE_DELETE = 1 << 47;
        const MEMBER_ADD = 1 << 15;
        const MEMBER_REMOVE = 1 << 16;
        const MEMBER_UPDATE = 1 << 17;
        const MEMBER_CHUNK = 1 << 18;
        const MESSAGE_CREATE = 1 << 19;
        const MESSAGE_DELETE = 1 << 20;
        const MESSAGE_DELETE_BULK = 1 << 21;
        const MESSAGE_UPDATE = 1 << 22;
        const PRESENCE_UPDATE = 1 << 23;
        const PRESENCES_REPLACE = 1 << 24;
        const REACTION_ADD = 1 << 25;
        const REACTION_REMOVE = 1 << 26;
        const REACTION_REMOVE_ALL = 1 << 27;
        const REACTION_REMOVE_EMOJI = 1 << 48;
        const READY = 1 << 28;
        const RESUMED = 1 << 29;
        const ROLE_CREATE = 1 << 30;
        const ROLE_DELETE = 1 << 31;
        const ROLE_UPDATE = 1 << 32;
        const SHARD_CONNECTED = 1 << 33;
        const SHARD_CONNECTING = 1 << 34;
        const SHARD_DISCONNECTED = 1 << 35;
        const SHARD_IDENTIFYING = 1 << 36;
        const SHARD_PAYLOAD = 1 << 45;
        const SHARD_RECONNECTING = 1 << 37;
        const SHARD_RESUMING = 1 << 38;
        const TYPING_START = 1 << 39;
        const UNAVAILABLE_GUILD = 1 << 40;
        const USER_UPDATE = 1 << 41;
        const VOICE_SERVER_UPDATE = 1 << 42;
        const VOICE_STATE_UPDATE = 1 << 43;
        const WEBHOOKS_UPDATE = 1 << 44;
    }
}

impl From<EventType> for EventTypeFlags {
    fn from(event_type: EventType) -> Self {
        match event_type {
            EventType::BanAdd => EventTypeFlags::BAN_ADD,
            EventType::BanRemove => EventTypeFlags::BAN_REMOVE,
            EventType::ChannelCreate => EventTypeFlags::CHANNEL_CREATE,
            EventType::ChannelDelete => EventTypeFlags::CHANNEL_DELETE,
            EventType::ChannelPinsUpdate => EventTypeFlags::CHANNEL_PINS_UPDATE,
            EventType::ChannelUpdate => EventTypeFlags::CHANNEL_UPDATE,
            EventType::GatewayHeartbeat => EventTypeFlags::GATEWAY_HEARTBEAT,
            EventType::GatewayHeartbeatAck => EventTypeFlags::GATEWAY_HEARTBEAT_ACK,
            EventType::GatewayHello => EventTypeFlags::GATEWAY_HELLO,
            EventType::GatewayInvalidateSession => EventTypeFlags::GATEWAY_INVALIDATE_SESSION,
            EventType::GatewayReconnect => EventTypeFlags::GATEWAY_RECONNECT,
            EventType::GiftCodeUpdate => EventTypeFlags::GIFT_CODE_UPDATE,
            EventType::GuildCreate => EventTypeFlags::GUILD_CREATE,
            EventType::GuildDelete => EventTypeFlags::GUILD_DELETE,
            EventType::GuildEmojisUpdate => EventTypeFlags::GUILD_EMOJIS_UPDATE,
            EventType::GuildIntegrationsUpdate => EventTypeFlags::GUILD_INTEGRATIONS_UPDATE,
            EventType::GuildUpdate => EventTypeFlags::GUILD_UPDATE,
            EventType::InviteCreate => EventTypeFlags::INVITE_CREATE,
            EventType::InviteDelete => EventTypeFlags::INVITE_DELETE,
            EventType::MemberAdd => EventTypeFlags::MEMBER_ADD,
            EventType::MemberRemove => EventTypeFlags::MEMBER_REMOVE,
            EventType::MemberUpdate => EventTypeFlags::MEMBER_UPDATE,
            EventType::MemberChunk => EventTypeFlags::MEMBER_CHUNK,
            EventType::MessageCreate => EventTypeFlags::MESSAGE_CREATE,
            EventType::MessageDelete => EventTypeFlags::MESSAGE_DELETE,
            EventType::MessageDeleteBulk => EventTypeFlags::MESSAGE_DELETE_BULK,
            EventType::MessageUpdate => EventTypeFlags::MESSAGE_UPDATE,
            EventType::PresenceUpdate => EventTypeFlags::PRESENCE_UPDATE,
            EventType::PresencesReplace => EventTypeFlags::PRESENCES_REPLACE,
            EventType::ReactionAdd => EventTypeFlags::REACTION_ADD,
            EventType::ReactionRemove => EventTypeFlags::REACTION_REMOVE,
            EventType::ReactionRemoveAll => EventTypeFlags::REACTION_REMOVE_ALL,
            EventType::ReactionRemoveEmoji => EventTypeFlags::REACTION_REMOVE_EMOJI,
            EventType::Ready => EventTypeFlags::READY,
            EventType::Resumed => EventTypeFlags::RESUMED,
            EventType::RoleCreate => EventTypeFlags::ROLE_CREATE,
            EventType::RoleDelete => EventTypeFlags::ROLE_DELETE,
            EventType::RoleUpdate => EventTypeFlags::ROLE_UPDATE,
            EventType::ShardConnected => EventTypeFlags::SHARD_CONNECTED,
            EventType::ShardConnecting => EventTypeFlags::SHARD_CONNECTING,
            EventType::ShardDisconnected => EventTypeFlags::SHARD_DISCONNECTED,
            EventType::ShardIdentifying => EventTypeFlags::SHARD_IDENTIFYING,
            EventType::ShardReconnecting => EventTypeFlags::SHARD_RECONNECTING,
            EventType::ShardPayload => EventTypeFlags::SHARD_PAYLOAD,
            EventType::ShardResuming => EventTypeFlags::SHARD_RESUMING,
            EventType::TypingStart => EventTypeFlags::TYPING_START,
            EventType::UnavailableGuild => EventTypeFlags::UNAVAILABLE_GUILD,
            EventType::UserUpdate => EventTypeFlags::USER_UPDATE,
            EventType::VoiceServerUpdate => EventTypeFlags::VOICE_SERVER_UPDATE,
            EventType::VoiceStateUpdate => EventTypeFlags::VOICE_STATE_UPDATE,
            EventType::WebhooksUpdate => EventTypeFlags::WEBHOOKS_UPDATE,
        }
    }
}

impl Default for EventTypeFlags {
    fn default() -> Self {
        let mut flags = Self::all();
        flags.remove(Self::SHARD_PAYLOAD);

        flags
    }
}