pub struct GameId;
Trait Implementations§
Auto Trait Implementations§
impl Freeze for GameId
impl RefUnwindSafe for GameId
impl Send for GameId
impl Sync for GameId
impl Unpin for GameId
impl UnwindSafe for GameId
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more